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Kineticist Class Details | Elements | Wild Talents | Archetypes

Water Manipulator

Source Occult Adventures pg. 29
Element water; Type utility (Sp); Level 3; Burn 0
Prerequisite kinetic cover
Saving Throw none; see text; SR no
You can manipulate massive quantities of water. As a standard action, you can raise or lower the level of water as if using control water, or move an amount of water equal to 1/1,000th the amount controlled by that spell to a different location in range. The water remains where you placed it for as long as you remain motionless and take a standard action each round to concentrate on this effect. This wild talent causes a slow effect on creatures made of water, just like control water (Will negates). When you cease concentrating, the water flows normally unless you accept 1 point of burn to extend the duration and hold the water in its current position for 10 minutes per kineticist level you possess.